Ambrus's Collectors: Bounty of the Mire
Ambrus's soldiers have set up camp in the bogs. Let's see if I can mess up their plans.
Objectives
- 1
Defeat the camp guards
Ambrus's soldiers are guarding the camp. I'll have to kill them.
- 2
Destroy the leech barrels
Ambrus's leech barrels are right here, just asking to be wrecked.
The journal's own order. It is the order the game hands them to you, which is not always the order you can do them in.
How it can end · 5
The journal records 5 ways this quest can finish. Each one is written after the fact, so each one gives away what you did.
What you get
250 XP. 1 Skill Point.
What you read along the way
- Castigations77 words
- Instructions from Boyar Ambrus100 words
- New Orders99 words
- Orders from Ambrus137 words
- Report: Curious Individual171 words
- Reproof82 words
- Workers Needed40 words
The game files these under this quest's own code. Where that code covers several journal entries, a document listed here may belong to one of the others in the thread below.
The rest of this thread
- Ambrus's Leech-PickersI've just learned that Ambrus hires people to pick... leeches. There must be some purpose to it.
- Ambrus's Cellars: Seeing RedAmbrus's men guard stores filled with barrels of human blood. I could make sure the vrakhiri never get to drink it.
- Ambrus's Cellars: Trouble BrewingAmbrus's men guard stores filled with barrels of human blood. I could make sure the vrakhiri never get to drink it.
- Ambrus's Cellars: UninvitedAmbrus's men guard stores filled with barrels of human blood. I could make sure the vrakhiri never get to drink it.
- Ambrus's Collectors: Unsavoury SolutionsAmbrus's soldiers have set up camp in the bogs. Let's see if I can mess up their plans.
- Ambrus's Collectors: Wetland HelpersAmbrus's soldiers have set up camp in the bogs. Let's see if I can mess up their plans.
- Ambrus's Dungeons: Evil and ConvenienceAmbrus's soldiers bring prisoners to secluded prisons. Might be a good idea to disturb this operation.
- Ambrus's Dungeons: Judge and ExecutionerAmbrus's soldiers bring prisoners to secluded prisons. Might be a good idea to disturb this operation.
- Ambrus's Dungeons: Twists and TurnsAmbrus's soldiers bring prisoners to secluded prisons. Might be a good idea to disturb this operation.
- Ambrus's Prisoners: Fate's MercyAmbrus's soldiers are moving prisoners around the valley. I could make sure they never reach their destination and whatever grim hell he has planned for them.
- Ambrus's Prisoners: Lucky CrossingAmbrus's soldiers are moving prisoners around the valley. I could make sure they never reach their destination and whatever grim hell he has planned for them.
- Ambrus's Transports: Bloody BusinessAmbrus's soldiers are busy transporting barrels of blood. I could make sure they don't reach their destination.