Ambrus's Cellars: Uninvited

Ambrus's men guard stores filled with barrels of human blood. I could make sure the vrakhiri never get to drink it.

Objectives

  1. 1

    Investigate the ruins

    There is something off about this place. Where have all the guards gone?

  2. 2

    Deal with the creature

    A grotesque creature somehow found its way into Ambrus's blood cellar. I have to kill it.

  3. 3

    Destroy the blood stock

    All that's left to do here is to get rid of the stocked up blood. The vrakhiri won't be happy about that. Good.

The journal's own order. It is the order the game hands them to you, which is not always the order you can do them in.

How it can end · 2

The journal records 2 ways this quest can finish. Each one is written after the fact, so each one gives away what you did.

What you get

XP in 2 awards: 500, 250. 2 Skill Points.

The game pays these out separately. Some quests award them one after another, and some award one instead of another, so they are shown as the game stores them rather than added together.

What you read along the way

The game files these under this quest's own code. Where that code covers several journal entries, a document listed here may belong to one of the others in the thread below.

The rest of this thread