Stronger Than Achilles

The Font of Life is deeper down the ruined complex – we know that for sure now. We also know that in order to reach it, we'll have to pass some sort of trials.

Objectives

  1. 1

    Return to Anca during the day

    In order to go deeper into the ruins, I need to be able to cast hexes – so I've got to come back during the daytime. Anca said she'd wait here – so I'd better check if there are any monsters about.

  2. 2

    Complete the trials and exit the ruins

    We've found the heart of the ancient ruin, and the trials awaiting within. We must complete them, and then leave, before this whole place collapses on our heads.

  3. 3

    Investigate the idol

    We've reached a dead end – but there's an unsettling idol in the middle of the room, and I bet it's there for a reason.

  4. 4

    Withstand the trial

    In order to proceed, I need to withstand pain... An awful lot of pain. I can do it!

  5. 5

    Find a way forward

    We're stuck – the bridge leading ahead is collapsed. But I don't give up easily – there must be a way around it.

  6. 6

    Explore the hidden chambers

    We got inside chambers which seem to have been hidden from those participating in the trials. Interesting... We need to find a way back to the main complex, though.

  7. 7

    Investigate the inscribed tablet

    Stuck again... But I bet the tablet with magic markings is key to finding a way forward. Let's take a look at it.

  8. 8

    Activate the runes using Astral Communion Witchcraft Ability

    The inscribed tablet thrums with magic – now I need to unleash it with the right hex.

  9. 9

    Survive the trial

    The statues – they've come to life! And they want me dead. I guess that's the nature of this trial – to survive the onslaught.

  10. 10

    Inspect the chamber with Focus Mode

    Is this it – the Font? But how does it work? We need to look around for clues to figure this out.

  11. 11

    Talk to Anca in order to leave

    We did what we came here for – let's look around a bit and then let Anca know once I'm ready to head back. There's a lot we need to unpack, for sure.

  12. 12

    Clear out the ruins for Anca

    Anca asked me to clear the ruins, so she can wait for me in safety.

The journal's own order. It is the order the game hands them to you, which is not always the order you can do them in.

How it can end · 5

The journal records 5 ways this quest can finish. Each one is written after the fact, so each one gives away what you did.

What you get

XP in 2 awards: 500, 150. 1 Skill Point.

The game pays these out separately. Some quests award them one after another, and some award one instead of another, so they are shown as the game stores them rather than added together.

What you read along the way

The game files these under this quest's own code. Where that code covers several journal entries, a document listed here may belong to one of the others in the thread below.

The rest of this thread