A Friend Like This
Something unusual happened in Svartrau. It might be worth checking out – any trouble in the city could spell trouble for Brencis.
Objectives
- 1
Investigate the rogue vrakhir presence in Svartrau
I should head to the city and look around for anything that could lead me to the vrakhir.
- 2
Learn of Nish’s whereabouts from the guards
Rumour has it, Nish the uriash might know something about the rogue vrakhir. The guards should be able to tell me where to find him.
- 3
Search for Nish by the North-East wall of Svartrau
According to the guards, Nish was patrolling Svartrau's North-Eastern wall. He's been absent for a while; it might be a good idea to check if he's somewhere around there still.
- 4
Investigate the alley using Focus Mode
Something happened in the alley by the north-east wall of Svartrau. Looks like signs of struggle – might be worth taking a closer look.
- 5
See where the damage leads using Focus Mode
Whoever was fighting in the alley, it looks like they took it somewhere else. I should look around.
- 6
Use vrakhiri skills to investigate the roof
The alley fighters might've damaged the nearby roof – a vrakhir could've been involved. I have to use my vrakhiri abilities to scale the building.
- 7
Use vrakhiri skills to follow the rooftop tracks
It wasn't just one roof that suffered – I see others ahead have been damaged. Should be easy enough to follow and see where the vrakhir went – and why the roofs suffered for it.
- 8
See where the trail ends
The rooftop tracks ended, leading to what looks like an abandoned building.
- 9
Get inside the building
The vrakhir might be inside the building. Let's see.
- 10
Defend yourself
The rumours were true. The rogue vrakhir is here and she's out to get me!
- 11
Interrogate Nish
Lacra believes the uriashi might have important information about Brencis's sire, but to get it, we need to access their village. Nish can tell us how – I have to figure out a way to make him talk.
- 12
Find a way to learn the location of the uriash village
The interrogation didn't go as planned – Nish is dead and we still don't know where the uriashi live. I have to find out from another source.
- 13
Talk to Lacra about the uriash village
I know where the village is. I should go back and talk to Lacra about our next steps.
- 14
Return to Lacra at night
I've refused to work with the vrakhir named Lacra, but she might still be around, in case I need her after all.
- 15
Defeat Lacra
I refused to let the vrakhir torture Nish to extract information from him. She didn't appreciate it. Only one of us leaves this house alive.
- 16
Find the mysterious vrakhir in Svartrau
I found a letter to Xanthe from an unknown vrakhir who appears to be an enemy of Brencis's. I might find them in a house southwest of the cathedral.
- 17
Investigate the area by the north-east wall of Svartrau using Focus Mode
I should look around near the north-east wall of the city for anything that could lead me to the vrakhir.
- 18
Investigate tracks on ground level
Investigate tracks on ground level
- 19
Check what happened in the house
I heard a loud noise coming from the house where Lacra stayed with Nish. I should check what the hell happened there.
- 20
Speak to Nish's corpse using Compel Soul
The uriash who knew the location of their village is dead. If we want to learn about Brencis's sire's whereabouts, I might need to speak to his corpse.
- 21
Find a source of information about the uriash village
The uriash Lacra had captured is dead, but he wasn't the only person who knew where their village is. I'm sure I can find out the location from elsewhere and we can figure out where Brencis's sire is.
The journal's own order. It is the order the game hands them to you, which is not always the order you can do them in.
How it can end · 3
The journal records 3 ways this quest can finish. Each one is written after the fact, so each one gives away what you did.
What you get
XP in 3 awards: 1000, 150, 150. 1 Skill Point.
The game pays these out separately. Some quests award them one after another, and some award one instead of another, so they are shown as the game stores them rather than added together.
What you read along the way
- Camp note97 words
- Letter to Xanthe144 words
- Note for Ambrus54 words
- Outpost Refugee's Note51 words
- Poorly Scribbled Order111 words
- Suspicious Vrakhir in Svartrau118 words
The game files these under this quest's own code. Where that code covers several journal entries, a document listed here may belong to one of the others in the thread below.
The rest of this thread
- Hive and SeekIsbrand, Brencis's maker, had been locked in the caves for two years. We have to find him and talk about any weaknesses Brencis might have.
- Song of the MountainWe know where the uriash village is and how to get there. We should head on over there and ask their Elder about the whereabouts of Isbrand, Brencis's sire. He may know the knyaz's weaknesses we can use when we strike.