Bakir's Pillories: Familiar Face
Nothing like publicly humiliating captives to scare your subjects – and keep them amused. I should put an end to this display of cruelty – and send Bakir a message.
Objectives
- 1
Investigate the pillory
Someone's been captured and locked in one of Bakir's pillories. I could free the captive.
The journal's own order. It is the order the game hands them to you, which is not always the order you can do them in.
How it can end · 3
The journal records 3 ways this quest can finish. Each one is written after the fact, so each one gives away what you did.
What you get
100 XP. 1 Skill Point.