Omniblock
How the game itself explains this system.
Hold Block to Omniblock. Omniblock negates incoming damage from any direction but costs Stamina.
What the game tells you while you play
Hold Block to Omniblock.
You ran out of Stamina and became Fatigued, which makes your attacks slower and less effective.
Actions like Omniblock / Attack / Sprint consume Stamina.
Hold Block to Omniblock incoming attacks.
Block enemy attacks (3/3).
Omniblock is easy to perform but costs stamina.
Once you run out of stamina, you become fatigued, which makes your attacks slower and less effective.
Hold Block to Omniblock incoming attacks.
Block enemy attacks (1/3).
Hold Block to Omniblock the incoming attack.
Hold Block to Omniblock incoming attacks.
Block enemy attacks (0/3).
Hold Block to Omniblock incoming attacks.
Block enemy attacks (2/3).
Omniblock, Attack, and Sprint consume Stamina.
When you run out of Stamina, you become Fatigued, which makes your attacks slower and less effective.
Abilities that change it
Our page on this
Combat
Directional attacks, omniblock, parry, and the two forms.
In the glossary
- Omniblock / OmniattackThe game's own terms for guarding and attacking without committing to one of the four directions.