Ancient Circle: East of Maragir

I've stumbled upon a ruined ancient circle. I wonder what secrets it may hold...

Objectives

  1. 1

    Start the trial using Astral Communion Witchcraft Ability

    I have to use Astral Communion by the altar to awaken the magic resting in this ancient circle.

  2. 2

    Survive the trial

    As soon as I cast the hex, the guardians of the circle came to test or punish me. Whatever their reasons, I must defeat them.

The journal's own order. It is the order the game hands them to you, which is not always the order you can do them in.

How it can end · 2

The journal records 2 ways this quest can finish. Each one is written after the fact, so each one gives away what you did.

What you get

250 XP. 1 Skill Point.

The rest of this thread