The Silts

Silted lowland in the valley's drainage.

From Coen's journal

The Silts is part of Boyaress Xanthe's fiefdom. It's a secluded place far from the valley's centre. Bakir has his manor there as well, and it's where he holds his infamous Lunar Tournaments. Brencis seldom casts his gaze over this part of the valley – whether by neglect or by choice – and his boyars do as they please in the Silts, undisturbed by anyone.

What is marked here

  • Shrine (fast travel)23
  • Enemy camp7
  • Destroyed shrine5
  • Monster nest5
  • Age of Heroes remnants4
  • Bandit camp3
  • Tower3
  • Brencis's men2
  • House2
  • Man against man2
  • Haunted place1
  • Village1
  • Wisps1

59 marked places in The Silts, counted off the game's own map.

What the valley calls its places

  • Aurelius's Tower
  • Burners Clearing
  • Eastern Road to Oghasti
  • Howling Keep
  • Hunters's Camp
  • Lunar Manor
  • Manor Path
  • Merchant Trail
  • Oghasti
  • Oghasti Crossroad
  • Silts Tower
  • Silty Mug Inn
  • Tantari Watermill
  • The Swamp Menhirs
  • Ticha Riverpass
  • Ticha Spring
  • Turtle Rock
  • Vedera Marsh
  • Vedera Marsh Guardpost
  • Vedera Spring
  • Whispering Bogs
  • Withered Gorge

22 names the game gives to places in The Silts, read off its own map pins. Names it reuses across the valley, such as Bandit Camp, are counted above instead.

Documents that mention it