Middens

The capital's slums, and the one district the game warns you about by name.

The Middens are Svartrau's run-down end, where vagabonds and paupers make a living and nobody trusts a stranger. The valley's own account of the city advises against walking in alone, and against walking in at night at all.

What the valley calls its places

  • Almshouse
  • Altenmarkt
  • Blood Guard Training Camp
  • Butcher
  • Cathedral Tower
  • Curious House
  • Dragosti Gate
  • Hidden Shrine
  • Ioana's House
  • Knyaz's Road
  • Manumit Hideout
  • Market Tower
  • Middens
  • Neustadt Tower
  • North East Gate
  • North West Gate
  • Ocha's Hideout
  • Prince's Crossing
  • Sandy Gorge
  • Silberstein
  • South Gate
  • St. Mihai's Road
  • St. Rudel's Cemetery
  • St. Tobias's Bridge
  • Svartrau
  • Svartrau North East
  • Svartrau North West
  • Svartrau Northern Crossroads
  • Svartrau Outskirts
  • Svartrau South
  • Svartrau West
  • The Middens
  • Vedera Shallows
  • Vicho's House
  • West Gate
  • Yawning Burrow

36 names the game gives to places in Svartrau City, read off its own map pins. Names it reuses across the valley, such as Bandit Camp, are counted above instead.

Documents that mention it