Human
Health across fifty levels
Drawn for the strongest version the game tunes (Captain). The other 11 are in the table below.
Villager Axe
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 145 | 586 | 3,678 | 9,470 |
| Melee damage | 23 | 114 | 361 | 1,098 |
| Unarmed damage | 23 | 114 | 361 | 1,098 |
| Magic damage | 23 | 114 | 361 | 1,098 |
- Health segments
- 1
- Stamina
- 150
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Easy Unarmed
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 210 | 689 | 4,048 | 10,339 |
| Unarmed damage | 27 | 137 | 433 | 1,314 |
- Health segments
- 1
- Melee damage
- 0
- Magic damage
- 0
- Stamina
- 110
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Hard Unarmed
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 210 | 689 | 4,048 | 10,339 |
| Unarmed damage | 27 | 137 | 433 | 1,314 |
- Health segments
- 1
- Melee damage
- 0
- Magic damage
- 0
- Stamina
- 110
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Normal Unarmed
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 210 | 689 | 4,048 | 10,339 |
| Unarmed damage | 27 | 137 | 433 | 1,314 |
- Health segments
- 1
- Melee damage
- 0
- Magic damage
- 0
- Stamina
- 110
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Tutorial
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 170 | 687 | 4,313 | 11,102 |
| Melee damage | 10 | 51 | 160 | 487 |
| Unarmed damage | 10 | 51 | 160 | 487 |
| Magic damage | 10 | 51 | 160 | 487 |
- Health segments
- 1
- Stamina
- 210
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Rouge Standard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 190 | 768 | 4,820 | 12,409 |
| Melee damage | 25 | 127 | 401 | 1,216 |
| Unarmed damage | 25 | 127 | 401 | 1,216 |
| Magic damage | 25 | 127 | 401 | 1,216 |
- Health segments
- 1
- Stamina
- 150
- Focus resistance
- 0
- Physical damage reduction
- -0.1
- Magic damage reduction
- 0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Tutorial Tough
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 190 | 768 | 4,820 | 12,409 |
| Melee damage | 15 | 76 | 240 | 730 |
| Unarmed damage | 15 | 76 | 240 | 730 |
| Magic damage | 15 | 76 | 240 | 730 |
- Health segments
- 1
- Stamina
- 210
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Easy
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 210 | 849 | 5,327 | 13,715 |
| Melee damage | 29 | 147 | 465 | 1,411 |
| Unarmed damage | 29 | 147 | 465 | 1,411 |
| Magic damage | 29 | 147 | 465 | 1,411 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Hard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 210 | 849 | 5,327 | 13,715 |
| Melee damage | 29 | 147 | 465 | 1,411 |
| Unarmed damage | 29 | 147 | 465 | 1,411 |
| Magic damage | 29 | 147 | 465 | 1,411 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Standard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 210 | 849 | 5,327 | 13,715 |
| Melee damage | 29 | 147 | 465 | 1,411 |
| Unarmed damage | 29 | 147 | 465 | 1,411 |
| Magic damage | 29 | 147 | 465 | 1,411 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Heavy Standard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 240 | 970 | 6,089 | 15,674 |
| Melee damage | 33 | 167 | 529 | 1,606 |
| Unarmed damage | 33 | 167 | 529 | 1,606 |
| Magic damage | 33 | 167 | 529 | 1,606 |
- Health segments
- 1
- Stamina
- 310
- Focus resistance
- 0
- Physical damage reduction
- 0.1
- Magic damage reduction
- -0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Captain
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 273 | 1,103 | 6,926 | 17,829 |
| Melee damage | 34 | 172 | 545 | 1,654 |
| Unarmed damage | 34 | 172 | 545 | 1,654 |
| Magic damage | 34 | 172 | 545 | 1,654 |
- Health segments
- 1
- Stamina
- 450
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
What it drops
- AppleCommon

- PlumCommon

- Shiny ToothJunk

- Vial of Human BloodMaster

- Cheap FibulaJunk60%

- Old ScissorsJunk60%

- Canteen of Elderflower JuiceCommon30%

- Dried FishCommon30%

- FluteJunk30%

- GobletJunk30%

- ParchmentJunk30%

- RazorJunk30%

- BreadCommon20%

- Canteen of WaterCommon20%

- HammerJunk20%

- Hard CheeseCommon20%

- NailsJunk20%

- SausageCommon20%

- Wooden HorseJunk20%

- Wooden SoldierJunk20%

- Wooden SpoonJunk20%

- Golden CrossSuperior5%

- Wooden CrossJunk2%

From the game's own loot table for Human. A percentage is that table's highest spawn chance for the item, and a row without one always carries it.