Bandit
The valley's own opportunists, dug into fifteen camps.
Health across fifty levels
Drawn for the strongest version the game tunes (Heavy Miniboss). The other 11 are in the table below.
Rogue Easy
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 180 | 727 | 4,566 | 11,755 |
| Melee damage | 20 | 101 | 320 | 973 |
| Unarmed damage | 20 | 101 | 320 | 973 |
| Magic damage | 20 | 101 | 320 | 973 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- -0.1
- Magic damage reduction
- 0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Rogue Hard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 180 | 727 | 4,566 | 11,755 |
| Melee damage | 20 | 101 | 320 | 973 |
| Unarmed damage | 20 | 101 | 320 | 973 |
| Magic damage | 20 | 101 | 320 | 973 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- -0.1
- Magic damage reduction
- 0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Rogue Standard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 180 | 727 | 4,566 | 11,755 |
| Melee damage | 20 | 101 | 320 | 973 |
| Unarmed damage | 20 | 101 | 320 | 973 |
| Magic damage | 20 | 101 | 320 | 973 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- -0.1
- Magic damage reduction
- 0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Basic Easy
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 200 | 808 | 5,074 | 13,062 |
| Melee damage | 23 | 116 | 368 | 1,119 |
| Unarmed damage | 23 | 116 | 368 | 1,119 |
| Magic damage | 23 | 116 | 368 | 1,119 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Basic Hard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 200 | 808 | 5,074 | 13,062 |
| Melee damage | 23 | 116 | 368 | 1,119 |
| Unarmed damage | 23 | 116 | 368 | 1,119 |
| Magic damage | 23 | 116 | 368 | 1,119 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Basic Standard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 200 | 808 | 5,074 | 13,062 |
| Melee damage | 23 | 116 | 368 | 1,119 |
| Unarmed damage | 23 | 116 | 368 | 1,119 |
| Magic damage | 23 | 116 | 368 | 1,119 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Heavy Easy
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 225 | 909 | 5,708 | 14,694 |
| Melee damage | 27 | 137 | 433 | 1,314 |
| Unarmed damage | 27 | 137 | 433 | 1,314 |
| Magic damage | 27 | 137 | 433 | 1,314 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0.1
- Magic damage reduction
- -0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Heavy Hard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 225 | 909 | 5,708 | 14,694 |
| Melee damage | 27 | 137 | 433 | 1,314 |
| Unarmed damage | 27 | 137 | 433 | 1,314 |
| Magic damage | 27 | 137 | 433 | 1,314 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0.1
- Magic damage reduction
- -0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Heavy Standard
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 225 | 909 | 5,708 | 14,694 |
| Melee damage | 27 | 137 | 433 | 1,314 |
| Unarmed damage | 27 | 137 | 433 | 1,314 |
| Magic damage | 27 | 137 | 433 | 1,314 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- 0.1
- Magic damage reduction
- -0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Rogue Miniboss
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 234 | 945 | 5,936 | 15,282 |
| Melee damage | 19 | 96 | 304 | 924 |
| Unarmed damage | 19 | 96 | 304 | 924 |
| Magic damage | 19 | 96 | 304 | 924 |
- Health segments
- 1
- Stamina
- 125
- Focus resistance
- 0
- Physical damage reduction
- -0.1
- Magic damage reduction
- 0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Basic Miniboss
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 260 | 1,051 | 6,596 | 16,980 |
| Melee damage | 22 | 111 | 350 | 1,063 |
| Unarmed damage | 22 | 111 | 350 | 1,063 |
| Magic damage | 22 | 111 | 350 | 1,063 |
- Health segments
- 1
- Stamina
- 188
- Focus resistance
- 0
- Physical damage reduction
- 0
- Magic damage reduction
- 0
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
Heavy Miniboss
| Stat | Lv 1 | Lv 10 | Lv 25 | Lv 50 |
|---|---|---|---|---|
| Health per segment | 293 | 1,182 | 7,420 | 19,103 |
| Melee damage | 26 | 130 | 411 | 1,248 |
| Unarmed damage | 26 | 130 | 411 | 1,248 |
| Magic damage | 26 | 130 | 411 | 1,248 |
- Health segments
- 1
- Stamina
- 188
- Focus resistance
- 0
- Physical damage reduction
- 0.1
- Magic damage reduction
- -0.1
- Health regeneration
- 0
- Stamina regeneration
- 0
- Blood restoration penalty
- 0
- Blood damage to health
- 0
What it drops
- AppleCommon

- Baked Bone MarrowCommon

- Barley BeerCommon

- BilberryCommon

- Boiled EggCommon

- BreadCommon

- Broken ArmourJunk

- Broken BootsJunk

- Broken SwordJunk

- ButtermilkCommon

- CabbageCommon

- Canteen of Elderflower JuiceCommon

- CarrotCommon

- Cheap FibulaJunk

- DenariusOther
- Dried FishCommon

- FluteJunk

- Fruit JuiceCommon

- GarlicCommon

- Golden BowlSuperior

- Golden BroochSuperior

- Golden ChaliceSuperior

- Golden CrossSuperior

- Golden EarringsSuperior

- Golden MugSuperior

- Golden PlatterSuperior

- Golden TablewareSuperior

- GrapesCommon

- Hard CheeseCommon

- Herbal InfusionCommon

- InkwellJunk

- Lump of SilverMaster

- MeadCommon

- Milk with honeyCommon

- Millet BeerCommon

- MirrorJunk

- Moldovan Red WineSuperior

- Mountain CiderCommon

- One-and-a-Half MeadSuperior

- OnionCommon

From the game's own loot table for Bandit. It lists 494 items in all; these are the 40 most likely. A percentage is that table's highest spawn chance for the item, and a row without one always carries it.